Blender Hollow Cylinder

2019-10-7for a two piece rocket and launcher ethod 1 create a cone, rotate it, then extrude and scale to get the rocket shapeethod 2 create a cylinder, scale it along the y-axis, then extrude one side, scale to about 1 then extrude two more faces, scaling the first about 0and merging the vertices of the second at centerethod 3 create a uv sphere with 4 rings, and model it - much in.

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